Important news about the SPH token!
In order to develop and expand the use of SPH on the platform, Spaces of all types (Orange, Green, Blue) can now be purchased with SPH only. Space purchases with all other currencies and tokens except SPH have been stopped.
Orange Spaces can still be purchased with both SPH on users’ balances and with ERC-20 SPH. Blue and Green Spaces can be purchased with ERC-20 SPH only.
SPH withdrawal from users’ account to wallets will start in May 2021, together with KYC procedures.
Spheroid Universe has joined the Khronos Group, an industry consortium that develops open programming interface (API) standards for creating and rendering dynamic graphics, including standards such as glTF, OpenGL, WebGL and OpenXR.
As part of the consortium, Spheroid Universe will focus on the development of the gLTF 3D file standard, which the platform uses as the base standard for XR applications within the Spheroid Universe ecosystem. Consortium members working together on the new specifications include leading international companies: Samsung, Sony, ARM, Google, AMD, Apple and many others.
We are pleased to announce that Spheroid Universe has joined the VR/AR Association.
The VR/AR Association (VRARA) is an international organization designed to foster collaboration between innovative companies and brands, creating new contacts in the VR/AR ecosystem, that accelerates the growth and development of its members, conducts research and raises the level of education, helps develop industry standards, connects organizations and promote their services.
Membership in the organization will allow Spheroid Universe to start introducing a wide range of professional AR/VR/XR market participants to the platform’s project and its tools, to begin expert and practical interaction with industry professionals and brands, including ecosystem leaders.
We are happy to announce our participation at Vancouver Biennale at Voxel Bridge ArtProject by Jessica Angel in collaboration with the Kusama Network.
Voxel Bridge. This public artwork is a 34,000 sq.ft immersive installation that will transform the area underneath Vancouver’s Cambie Street Bridge into a three-layered immersive experience. Working with the vastness of the concrete bridge as a first layer, Angel adds her site-specific installation as a second layer, and completes the experience with an augmented reality integration over the massive artwork as the third and final layer. The installation is slated for completion in Spring 2021.
Today we are introducing Spheroid SQL!
What is it and why did we create it?
In order to make a quality XR application, developers traditionally need to master many different programming languages and technologies:
- languages in which the code of mobile applications is written: Swift, Java
- languages in which the server side of the mobile application is written, for example: PHP, Python, Ruby, C #
- specialized AR frameworks and technologies: ARCore and ARKit, SceneKit, Sceneform, Depth API, etc.
In addition, a full-fledged XR-application must contain such an integral part as a database and a query…
We are pleased to announce the next important step for the Platform — the launch of the Demiurge Store!
Demiurge Store is a store of different applications, plugins, assets and extensions of the Platform. This is the place where community developers can start publishing and monetizing their products!
Today we are announcing the first 3 plugins for the Platform:
1. Plugin for Unity — allows you to create and export scenes to Demiurge for use in XR applications. …
We are pleased to announce the launch of the Spheroid UI Engine and the publication of documentation of the Spheroid Script capabilities for creating user interfaces (UI) for XR applications.
Spheroid UI Engine allows you to create user interfaces that include a variety of menus, buttons, lists, cards, interactive data entry forms, profiles, sorts, dialog boxes, information pages, and other elements necessary for developers to create XR applications.
Traditionally, it is believed that in order to make a high-quality interface, it is necessary to create it for each platform (iOS and Android) separately. Spheroid Script eliminates the need…
Recently we have launched Demiurge. That was a very important and fundamental event for the Spheroid Universe platform.
It’s a day of Platform’s transition to a qualitatively new state. The launch of Demiurge is the point where we can invite people to develop the Platform and equip them with the tools to work with.
Demiurge is an interface that allows people to come and create their product in the Spheroid Universe ecosystem or improve the ecosystem itself. It is an interface and programming language that will bring people together in collaboration, where the contribution of each participant is taken into account, evaluated and rewarded
Quick tutorial: https://github.com/SpheroidUniverse/SpheroidScript/tree/master/examples/CoinQuest
About Spheroid Script:: https://t.me/spheroiduniverseio/274112
More news next week!
Today we are introducing Spheroid Script!
Spheroid Script is a cross-platform programming language developed by us.
Spheroid Script has been designed to:
- significantly speed up and reduce the cost of developing XR applications
- enable the developer community to connect to the creation of XR products and the Spheroid Universe ecosystem
Spheroid Script has the following advantages:
- low entry threshold: the language is easy to learn and use
- being an XR-oriented language, it allows implementing XR products with less code, provides the ability to run applications written in it on different platforms: Android, iOS
we are pleased to announce the launch of the Platform’s products, services and tools!
We aimed to develop a technology that would allow the developer community to jointly create and develop digital AR/XR worlds.
Today we are introducing our first product — XR Hub for Android, an integrated mobile app in the Spheroid Universe ecosystem.
From a technical point of view, XR Hub is a SuperApp: it can run other applications within itself. These applications may be created by independent developers. Apps that run within the XR Hub can function independently or expand the functions and capabilities of…